Use Cases¶
NOTICE: THIS CODE IS NOT BEING MAINTAINED AND MAY THEREFORE NOT WORK CORRECTLY ANYMORE OR THE INFORMATION MAY BE OUTDATED
The following use cases should demonstrate how the Unity side of BeRoboy deals with certain scenarios, it should show further which procedure calls are happening in the scene, that a developer needs to be aware of.
Switching between views¶
The user first switches to the simulation view, but gets all exhausted and switches to the relaxing observer view mode.