User InterfacesΒΆ

In the following figures you can see multiple tools to interact with roboy. The user can select different parts of roboy and inspect these parts further with detailed information about the motors. On top of that the user can actively interact with roboy with the Shooting Tool. It triggers an external force in the simulation and displays the result in real time in the VR environment. In the future it will be possible to control time, so to rewind the simulation and save/ load them on runtime.

At first you choose which tools go where.

Controller Selection

Press any of the controller to set it respectively.

Switching tools

Selectionwheel left

Change tools on the left controller.

Selectionwheel right

Change tools on the right controller.

Tools

Selector Tool

Tool for selecting roboy parts.

GUI Controller

UI Panels displaying names of several roboy parts (can also be selected).

UI Panels

UI Panels displaying motor force of several roboy parts.

Shooting Tool

Tool to shoot roboy and trigger an external force.

Time Tool

Tool to alter flow of time.

Hand Tool

You want to push Roboy around? But be gentle.

Insert and remove models

Insertinger tool

Insert or remove entities by a few clicks.

Time Tool

Insert a model in the world by clicking on a free space(green preview).

Remove model

Remove a model from the world by clicking on it.

Roboys everywhere

Produce your own squad of Roboys in a few seconds!

Nice to know

Too tired to walk? Just teleport!

Teleport to a position of your liking.

Press down on the touchpad to teleport to a specific position.

Tired of the same view? Just switch!

Switch to a view that suits you.

Choose from different views including Observer and BeRoboy mode.